Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zeri
Defeat
Ranked Solo/Duo · 33 days ago
3 / 11 / 9
K / D / A
40%
Kill participation
1,035.3
Damage / min
14,470g
464.3 gold / min
28
13 placed · 5 cleared
253
8.1 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatImjusBetter#NA5
Zaahen · Top
5 / 8 / 2
23.3% KP
18,196
13.9% share
11,005g
194 CS · 6.2/m
MunchyPunchyLOL#TTV1
Ekko · Jungle
10 / 8 / 9
63.3% KP
35,534
27.1% share
14,927g
197 CS · 6.3/m
Greed#7123
Zed · Mid
10 / 5 / 7
56.7% KP
36,513
27.8% share
14,987g
220 CS · 7.1/m
Lobby Admin#FIGHT
Zeri · ADC
3 / 11 / 9
40% KP
32,267
24.6% share
14,470g
253 CS · 8.1/m
Thebausffs#KR2
Braum · Support
2 / 10 / 22
80% KP
8,783
6.7% share
9,766g
22 CS · 0.7/m
Red side
Victoryjuicebox#AYAYA
Camille · Top
9 / 4 / 14
54.8% KP
32,927
20.4% share
13,911g
212 CS · 6.8/m
Sheiden#PHL3
Jayce · Jungle
10 / 6 / 21
73.8% KP
38,647
23.9% share
16,644g
214 CS · 6.9/m
Dun#NA1
Viktor · Mid
13 / 10 / 12
59.5% KP
50,289
31.1% share
15,392g
232 CS · 7.4/m
Win Worlds#2000
Lucian · ADC
8 / 4 / 11
45.2% KP
25,980
16.1% share
16,485g
257 CS · 8.2/m
十THANOS十#GOD
Soraka · Support
2 / 6 / 30
76.2% KP
13,750
8.5% share
10,320g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
