Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 33 days ago
11 / 5 / 5
K / D / A
40%
Kill participation
1,312.2
Damage / min
17,050g
554.5 gold / min
29
15 placed · 3 cleared
288
9.4 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWistfully#663
Kled · Top
7 / 7 / 13
50% KP
27,149
21.3% share
13,782g
204 CS · 6.6/m
NA BAD REGION#EZPIG
Hecarim · Jungle
7 / 7 / 13
50% KP
15,046
11.8% share
13,983g
230 CS · 7.5/m
Superstar#3333
Sylas · Mid
9 / 9 / 8
42.5% KP
21,333
16.8% share
12,197g
171 CS · 5.6/m
Lobby Admin#FIGHT
Ziggs · ADC
11 / 5 / 5
40% KP
40,350
31.7% share
17,050g
288 CS · 9.4/m
mexican dealer#gonzo
Quinn · Support
6 / 10 / 11
42.5% KP
23,466
18.4% share
10,630g
37 CS · 1.2/m
Red side
DefeatJourney#TOP
Irelia · Top
1 / 12 / 4
13.2% KP
27,294
18.5% share
11,151g
240 CS · 7.8/m
Manahotels#NA1
Graves · Jungle
8 / 9 / 12
52.6% KP
30,377
20.6% share
16,900g
244 CS · 7.9/m
Win Worlds#2000
Azir · Mid
9 / 9 / 10
50% KP
42,486
28.8% share
15,147g
296 CS · 9.6/m
9912449341018747#143
Locke · ADC
13 / 4 / 8
55.3% KP
28,204
19.1% share
15,108g
174 CS · 5.7/m
Davemon#NA1
Pyke · Support
7 / 6 / 18
65.8% KP
19,292
13.1% share
11,340g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
