Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Nautilus
Defeat
Ranked Solo/Duo · 32 days ago
1 / 5 / 1
K / D / A
22.2%
Kill participation
283.5
Damage / min
5,106g
247.1 gold / min
51
25 placed · 5 cleared
37
1.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDoublelift#NA01
Vladimir · Top
8 / 4 / 4
42.9% KP
16,315
26% share
10,390g
194 CS · 9.4/m
The Lion King#K405
Talon · Jungle
5 / 2 / 2
25% KP
10,142
16.2% share
9,745g
202 CS · 9.8/m
PhyMini#NA1
Ryze · Mid
7 / 1 / 8
53.6% KP
14,539
23.2% share
10,884g
192 CS · 9.3/m
Midorima#537
Ezreal · ADC
3 / 2 / 5
28.6% KP
13,649
21.7% share
9,876g
189 CS · 9.1/m
EGD Neversaw#MLA
Maokai · Support
5 / 0 / 11
57.1% KP
8,141
13% share
7,592g
28 CS · 1.4/m
Red side
DefeatSheiden#PHL3
Jayce · Top
5 / 6 / 2
77.8% KP
15,593
27.9% share
8,692g
131 CS · 6.3/m
NiuNaii#Milk
Rengar · Jungle
0 / 5 / 4
44.4% KP
4,916
8.8% share
6,671g
130 CS · 6.3/m
Dun#NA1
Viktor · Mid
1 / 7 / 1
22.2% KP
19,582
35.1% share
6,639g
158 CS · 7.6/m
GRAVE ELDRITCH 7#TWT
Syndra · ADC
2 / 5 / 2
44.4% KP
9,889
17.7% share
8,389g
152 CS · 7.4/m
Lobby Admin#FIGHT
Nautilus · Support
1 / 5 / 1
22.2% KP
5,860
10.5% share
5,106g
37 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
