Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 32 days ago
12 / 6 / 10
K / D / A
61.1%
Kill participation
1,027.8
Damage / min
12,556g
461.6 gold / min
16
3 placed · 2 cleared
185
6.8 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat血在流#一个不留
Vladimir · Top
5 / 4 / 4
37.5% KP
19,644
21.3% share
12,191g
234 CS · 8.6/m
mohawk#NA1
Kha'Zix · Jungle
8 / 5 / 8
66.7% KP
26,116
28.3% share
12,373g
200 CS · 7.4/m
Strompest#TTKAE
Syndra · Mid
5 / 8 / 5
41.7% KP
21,293
23% share
12,372g
240 CS · 8.8/m
SirZepre#NA1
Ashe · ADC
6 / 6 / 5
45.8% KP
19,853
21.5% share
12,900g
193 CS · 7.1/m
mutatedbullet1#NA1
Blitzcrank · Support
0 / 13 / 7
29.2% KP
5,516
6% share
6,352g
17 CS · 0.6/m
Red side
Victoryconcept of x#NA1
Nasus · Top
2 / 2 / 9
30.6% KP
11,868
12.1% share
10,319g
210 CS · 7.7/m
risk#lll
Cho'Gath · Jungle
7 / 8 / 13
55.6% KP
15,306
15.6% share
12,031g
177 CS · 6.5/m
Lobby Admin#FIGHT
Sylas · Mid
12 / 6 / 10
61.1% KP
27,957
28.5% share
12,556g
185 CS · 6.8/m
Cody Sun#Ora
Tristana · ADC
11 / 5 / 11
61.1% KP
22,421
22.8% share
16,832g
232 CS · 8.5/m
Zwag#Faker
Xerath · Support
4 / 3 / 15
52.8% KP
20,656
21% share
9,121g
54 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
