Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 31 days ago
15 / 9 / 17
K / D / A
71.1%
Kill participation
1,211.8
Damage / min
18,350g
496.6 gold / min
53
18 placed · 5 cleared
283
7.7 CS / min
Objective control
4
Dragons
0
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryZamudo#NA1
Yasuo · Top
5 / 4 / 14
42.2% KP
26,919
16.3% share
17,463g
357 CS · 9.7/m
ISALoL#KARTH
Karthus · Jungle
10 / 18 / 10
44.4% KP
42,771
26% share
18,184g
270 CS · 7.3/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
15 / 9 / 17
71.1% KP
44,777
27.2% share
18,350g
283 CS · 7.7/m
NEXTLATAM ADKING#Ray
Ezreal · ADC
15 / 7 / 11
57.8% KP
38,844
23.6% share
18,976g
283 CS · 7.7/m
brabro#bbbbb
Braum · Support
0 / 8 / 28
62.2% KP
11,476
7% share
10,378g
38 CS · 1/m
Red side
DefeatHatsune Neeko#NA1
Neeko · Top
6 / 9 / 10
34.8% KP
20,366
12.4% share
14,026g
231 CS · 6.3/m
LFT Sheiden#PHL1
Jayce · Jungle
25 / 5 / 10
76.1% KP
69,738
42.5% share
24,426g
264 CS · 7.1/m
T0mio#NA1
LeBlanc · Mid
4 / 12 / 13
37% KP
33,981
20.7% share
13,327g
235 CS · 6.4/m
Sushee#NA1
Tristana · ADC
9 / 8 / 8
37% KP
30,696
18.7% share
18,591g
316 CS · 8.6/m
Aliplane#F15YO
Alistar · Support
2 / 11 / 19
45.7% KP
9,335
5.7% share
10,614g
25 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
