Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Corki
Victory
Ranked Solo/Duo · 31 days ago
8 / 4 / 12
K / D / A
54.1%
Kill participation
1,435.3
Damage / min
17,593g
551.5 gold / min
40
15 placed · 6 cleared
283
8.9 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJourney#TOP
Yone · Top
1 / 4 / 4
31.3% KP
23,825
22.8% share
11,852g
273 CS · 8.6/m
TheSkyfallsforme#Rin
Brand · Jungle
4 / 7 / 5
56.3% KP
35,823
34.3% share
13,662g
237 CS · 7.4/m
Ahj#Tiff
Ambessa · Mid
7 / 10 / 2
56.3% KP
25,203
24.1% share
12,616g
236 CS · 7.4/m
Davemon#NA1
Riven · ADC
3 / 8 / 5
50% KP
10,055
9.6% share
13,638g
240 CS · 7.5/m
REDEMPTION#lmao
Rell · Support
1 / 8 / 9
62.5% KP
9,456
9.1% share
7,941g
31 CS · 1/m
Red side
VictoryPro388#23421
Gragas · Top
3 / 3 / 3
16.2% KP
16,431
12.8% share
11,055g
175 CS · 5.5/m
patience#Nice
Graves · Jungle
11 / 1 / 11
59.5% KP
21,869
17% share
18,611g
300 CS · 9.4/m
Crucile#Coach
Kennen · Mid
13 / 4 / 14
73% KP
33,257
25.9% share
13,727g
170 CS · 5.3/m
Lobby Admin#FIGHT
Corki · ADC
8 / 4 / 12
54.1% KP
45,785
35.6% share
17,593g
283 CS · 8.9/m
aether wisp#sry
Nami · Support
2 / 4 / 26
75.7% KP
11,289
8.8% share
10,843g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
