Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 30 days ago
9 / 1 / 15
K / D / A
58.5%
Kill participation
1,151.7
Damage / min
15,038g
474.9 gold / min
27
14 placed · 1 cleared
286
9 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatWerner Ziegler#001
Zed · Top
1 / 10 / 2
16.7% KP
23,115
20.8% share
12,342g
214 CS · 6.8/m
ArchAngel#Amaan
Rumble · Jungle
6 / 4 / 3
50% KP
27,370
24.6% share
14,551g
263 CS · 8.3/m
DRAGON WARRIOR#JADE
Syndra · Mid
2 / 9 / 3
27.8% KP
21,043
18.9% share
11,831g
265 CS · 8.4/m
Haboper#Red
Yasuo · ADC
7 / 9 / 1
44.4% KP
21,494
19.3% share
12,575g
237 CS · 7.5/m
CHICKENORBUNNY#CLUCK
Swain · Support
2 / 9 / 14
88.9% KP
18,123
16.3% share
9,768g
48 CS · 1.5/m
Red side
VictoryStrompest#TTKAE
Varus · Top
9 / 6 / 5
34.1% KP
33,496
24.3% share
15,082g
257 CS · 8.1/m
ffja#NA1
Zac · Jungle
7 / 3 / 15
53.7% KP
20,851
15.1% share
13,836g
210 CS · 6.6/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
9 / 1 / 15
58.5% KP
36,471
26.4% share
15,038g
286 CS · 9/m
Twitch DoxaMid#na4
Ezreal · ADC
16 / 3 / 6
53.7% KP
38,559
27.9% share
18,659g
255 CS · 8.1/m
MrBrobo#Snorf
Karma · Support
0 / 5 / 26
63.4% KP
8,732
6.3% share
9,930g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
