Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ziggs
Victory
Ranked Solo/Duo · 30 days ago
11 / 2 / 9
K / D / A
69%
Kill participation
1,163.5
Damage / min
12,953g
546.9 gold / min
21
11 placed · 1 cleared
219
9.2 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwitch DoxaMid#na4
Yone · Top
3 / 9 / 1
28.6% KP
9,185
18.2% share
8,371g
166 CS · 7/m
HUNCHO HECAKING#HECA
Hecarim · Jungle
5 / 8 / 3
57.1% KP
10,026
19.9% share
9,507g
155 CS · 6.5/m
Dun#NA1
Viktor · Mid
3 / 6 / 5
57.1% KP
16,761
33.2% share
8,873g
182 CS · 7.7/m
Doublelift#NA01
Jhin · ADC
3 / 3 / 3
42.9% KP
8,509
16.9% share
11,074g
236 CS · 10/m
PhyMini#NA1
Bard · Support
0 / 3 / 7
50% KP
5,993
11.9% share
6,026g
15 CS · 0.6/m
Red side
VictoryMunchyPunchyLOL#TTV1
Pantheon · Top
6 / 5 / 4
34.5% KP
18,536
23.5% share
9,413g
138 CS · 5.8/m
LFT Sheiden#PHL1
Lee Sin · Jungle
12 / 1 / 9
72.4% KP
19,676
25% share
12,850g
181 CS · 7.6/m
Lobby Admin#FIGHT
Ziggs · Mid
11 / 2 / 9
69% KP
27,555
35% share
12,953g
219 CS · 9.2/m
alchemist#LARP
Ahri · ADC
0 / 3 / 6
20.7% KP
7,439
9.4% share
8,194g
173 CS · 7.3/m
colton#2006
Seraphine · Support
0 / 3 / 18
62.1% KP
5,617
7.1% share
7,401g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
