Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurelion Sol
Victory
Ranked Solo/Duo · 23 days ago
4 / 5 / 7
K / D / A
28.2%
Kill participation
787.8
Damage / min
10,572g
460 gold / min
14
10 placed · 0 cleared
220
9.6 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatweieryuxin#pure
Gwen · Top
0 / 6 / 0
0% KP
11,100
14.7% share
7,589g
177 CS · 7.7/m
L0ganJG#069
Briar · Jungle
6 / 7 / 5
47.8% KP
14,805
19.6% share
11,077g
154 CS · 6.7/m
Moss#LikeA
Locke · Mid
11 / 6 / 0
47.8% KP
22,076
29.2% share
11,014g
185 CS · 8/m
AnUglyBroccoli#TTV
Kog'Maw · ADC
4 / 13 / 5
39.1% KP
20,878
27.6% share
9,060g
140 CS · 6.1/m
Zacian#Fox
Lulu · Support
2 / 7 / 10
52.2% KP
6,813
9% share
6,809g
18 CS · 0.8/m
Red side
VictoryTy G#Teemo
Teemo · Top
9 / 2 / 4
33.3% KP
22,720
24.8% share
11,132g
205 CS · 8.9/m
Pello Maldonado#TIG
Jarvan IV · Jungle
6 / 5 / 11
43.6% KP
14,899
16.2% share
11,264g
164 CS · 7.1/m
Lobby Admin#FIGHT
Aurelion Sol · Mid
4 / 5 / 7
28.2% KP
18,106
19.7% share
10,572g
220 CS · 9.6/m
Yuuji#247
Jhin · ADC
19 / 6 / 4
59% KP
28,269
30.8% share
13,652g
145 CS · 6.3/m
NEXTLATAM ADKING#Ray
Rell · Support
1 / 5 / 22
59% KP
7,770
8.5% share
8,084g
27 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
