Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Twisted Fate
Defeat
Ranked Solo/Duo · 12 days ago
6 / 8 / 10
K / D / A
48.5%
Kill participation
714.7
Damage / min
14,185g
472.6 gold / min
28
12 placed · 2 cleared
170
5.7 CS / min
Objective control
4
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
13
Towers
5
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybejjaniii#5821
Riven · Top
7 / 7 / 4
25% KP
19,861
15.4% share
12,589g
230 CS · 7.7/m
NAgurin#EU1
Elise · Jungle
7 / 8 / 10
38.6% KP
27,040
20.9% share
13,946g
220 CS · 7.3/m
Likable#NA1
Katarina · Mid
17 / 8 / 8
56.8% KP
30,571
23.7% share
16,813g
243 CS · 8.1/m
Zven#S16XD
Jhin · ADC
7 / 4 / 15
50% KP
30,665
23.7% share
16,086g
261 CS · 8.7/m
captain of china#1u1u
LeBlanc · Support
6 / 6 / 21
61.4% KP
21,099
16.3% share
11,338g
35 CS · 1.2/m
Red side
Defeat7ckngMad#1v9
Tryndamere · Top
8 / 6 / 4
36.4% KP
21,026
19.7% share
16,551g
272 CS · 9.1/m
Parabellum#joséR
Kayn · Jungle
9 / 9 / 5
42.4% KP
23,923
22.4% share
15,893g
203 CS · 6.8/m
Lobby Admin#FIGHT
Twisted Fate · Mid
6 / 8 / 10
48.5% KP
21,454
20.1% share
14,185g
170 CS · 5.7/m
ttv tewbone#sub
Draven · ADC
7 / 9 / 3
30.3% KP
30,794
28.8% share
15,469g
226 CS · 7.5/m
Hippo#Feed
Leona · Support
3 / 12 / 12
45.5% KP
9,632
9% share
9,024g
28 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
