Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Irelia
Defeat
Ranked Solo/Duo · 11 days ago
5 / 6 / 2
K / D / A
43.8%
Kill participation
510.4
Damage / min
11,984g
476.8 gold / min
26
11 placed · 1 cleared
236
9.4 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybejjaniii#5821
Jayce · Top
5 / 4 / 7
32.4% KP
20,981
21.3% share
11,932g
227 CS · 9/m
Parabellum#joséR
Viego · Jungle
11 / 5 / 5
43.2% KP
19,441
19.7% share
14,281g
231 CS · 9.2/m
PENGUIN L#NA1
Vex · Mid
15 / 2 / 5
54.1% KP
28,670
29.1% share
13,508g
185 CS · 7.4/m
PhyMini#NA1
Syndra · ADC
4 / 1 / 8
32.4% KP
23,009
23.4% share
12,744g
245 CS · 9.7/m
Likable#NA1
Nautilus · Support
2 / 4 / 13
40.5% KP
6,385
6.5% share
7,860g
27 CS · 1.1/m
Red side
DefeatLobby Admin#FIGHT
Irelia · Top
5 / 6 / 2
43.8% KP
12,828
22.5% share
11,984g
236 CS · 9.4/m
NAgurin#EU1
Elise · Jungle
2 / 7 / 6
50% KP
15,219
26.7% share
9,740g
164 CS · 6.5/m
dont complain#na2
Sylas · Mid
2 / 9 / 8
62.5% KP
10,448
18.3% share
8,143g
144 CS · 5.7/m
Tainted Cup#000
Jinx · ADC
5 / 9 / 1
37.5% KP
12,293
21.6% share
11,276g
181 CS · 7.2/m
十THANOS十#GOD
Lulu · Support
2 / 7 / 5
43.8% KP
6,197
10.9% share
7,306g
40 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
