Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Heimerdinger
Victory
Ranked Solo/Duo · 9 days ago
7 / 7 / 4
K / D / A
28.9%
Kill participation
968
Damage / min
13,289g
445.2 gold / min
21
8 placed · 1 cleared
216
7.2 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat14115621#NA1
Renekton · Top
5 / 6 / 7
36.4% KP
25,588
16.5% share
12,031g
202 CS · 6.8/m
mobutu#210
Graves · Jungle
11 / 6 / 8
57.6% KP
35,923
23.2% share
15,976g
227 CS · 7.6/m
Dun#NA1
Syndra · Mid
8 / 5 / 6
42.4% KP
33,292
21.5% share
12,800g
260 CS · 8.7/m
Maguyusi#NA1
Yunara · ADC
6 / 13 / 9
45.5% KP
34,190
22.1% share
13,182g
196 CS · 6.6/m
SHOP MRBEAST#69420
Sylas · Support
3 / 8 / 22
75.8% KP
25,692
16.6% share
9,432g
24 CS · 0.8/m
Red side
VictoryAC Scholar#8200
Vayne · Top
8 / 7 / 5
34.2% KP
24,524
17.4% share
12,045g
197 CS · 6.6/m
T0mio#NA1
Aatrox · Jungle
12 / 5 / 15
71.1% KP
33,546
23.8% share
17,465g
228 CS · 7.6/m
Lobby Admin#FIGHT
Heimerdinger · Mid
7 / 7 / 4
28.9% KP
28,894
20.5% share
13,289g
216 CS · 7.2/m
njt#1968
Swain · ADC
9 / 3 / 17
68.4% KP
42,707
30.3% share
15,274g
210 CS · 7/m
Iron Player#NA1
Alistar · Support
2 / 11 / 24
68.4% KP
11,326
8% share
9,462g
27 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
