Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Victory
Ranked Solo/Duo · 143 days ago
10 / 5 / 9
K / D / A
51.4%
Kill participation
1,132.6
Damage / min
14,405g
503.4 gold / min
22
10 placed · 1 cleared
232
8.1 CS / min
Objective control
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryLoki#0651
Mordekaiser · Top
10 / 5 / 9
51.4% KP
32,412
27.8% share
14,405g
232 CS · 8.1/m
GARMISOOOOOOOOON#rwena
Lee Sin · Jungle
10 / 4 / 9
51.4% KP
19,625
16.8% share
13,505g
194 CS · 6.8/m
Cveps#2222
Anivia · Mid
8 / 2 / 15
62.2% KP
36,398
31.2% share
13,792g
207 CS · 7.2/m
bxrtug#kira
Jinx · ADC
6 / 4 / 5
29.7% KP
14,486
12.4% share
12,630g
201 CS · 7/m
katen kyokotsu#2201
Camille · Support
3 / 9 / 11
37.8% KP
13,826
11.8% share
8,420g
10 CS · 0.3/m
Red side
DefeatKhaslana#Kaos
Irelia · Top
7 / 7 / 4
45.8% KP
25,118
23.7% share
13,969g
265 CS · 9.3/m
Es ki ci#coni
Kindred · Jungle
6 / 11 / 11
70.8% KP
27,121
25.6% share
12,805g
176 CS · 6.2/m
castiel#162
Vladimir · Mid
5 / 8 / 8
54.2% KP
22,557
21.3% share
11,094g
165 CS · 5.8/m
ristretto abuser#yasn
Kog'Maw · ADC
6 / 8 / 4
41.7% KP
27,076
25.5% share
12,846g
243 CS · 8.5/m
Ori#V001
Lulu · Support
0 / 3 / 14
58.3% KP
4,185
3.9% share
7,468g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
