Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 142 days ago
7 / 9 / 2
K / D / A
56.3%
Kill participation
1,240.5
Damage / min
11,242g
416.9 gold / min
16
6 placed · 0 cleared
185
6.9 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryi wanna rockkkkk#bobme
K'Sante · Top
4 / 7 / 2
17.1% KP
25,012
19.7% share
10,896g
163 CS · 6/m
Tatsucem#Tatsu
Olaf · Jungle
9 / 0 / 1
28.6% KP
22,124
17.4% share
15,392g
325 CS · 12.1/m
314159265358979#23846
Xerath · Mid
7 / 0 / 11
51.4% KP
36,974
29.1% share
13,515g
228 CS · 8.5/m
Som10Cuk#TR1
Katarina · ADC
12 / 5 / 7
54.3% KP
37,023
29.2% share
14,625g
208 CS · 7.7/m
ÇOK MU ÖNEMLİ#8009
Braum · Support
3 / 4 / 15
51.4% KP
5,712
4.5% share
9,418g
39 CS · 1.4/m
Red side
DefeatLoki#0651
Darius · Top
7 / 9 / 2
56.3% KP
33,452
44.6% share
11,242g
185 CS · 6.9/m
Carma#sga35
Lee Sin · Jungle
1 / 7 / 8
56.3% KP
7,931
10.6% share
8,492g
144 CS · 5.3/m
LFT Sechre#Raum
Cassiopeia · Mid
2 / 7 / 4
37.5% KP
15,086
20.1% share
9,551g
218 CS · 8.1/m
Nonstacy#gao
Veigar · ADC
5 / 5 / 6
68.8% KP
13,830
18.4% share
13,424g
255 CS · 9.5/m
doublefision#0711
Seraphine · Support
1 / 7 / 7
50% KP
4,739
6.3% share
6,847g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
