Match history
Sion champion portrait

Sion

Victory

Normal Draft · 138 days ago

19:11Live Riot data

5 / 4 / 1

K / D / A

30%

Kill participation

594.7

Damage / min

9,156g

477.3 gold / min

10

5 placed · 0 cleared

171

8.9 CS / min

Objective control

Blue side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

Red side

1

Dragons

0

Baron

1

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Teemo+966 gold / +41 CS

Difference from the opponent Riot assigned to your role.

15. minute · Teemo+2,182 gold / +65 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +2182 gold and +65 CS versus Teemo.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

4 recorded deaths; first at 2:33.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.02,2894,5786,8679,1560:004:479:3514:2319:11
Sion: 9,156

Events and purchases

Kill · Teemo → Sion
Kill · Aurelion Sol → Cassiopeia
Kill · Sion → Teemo
Kill · Jhin → Seraphine
Kill · Viego → Amumu
Kill · Sion → Teemo
Kill · Cassiopeia → Aurelion Sol
Kill · Viego → Jhin
Kill · Kai'Sa → Swain
Kill · Sion → Teemo
Kill · Teemo → Amumu
Kill · Viego → Sion
Kill · Cassiopeia → Aurelion Sol
Kill · Viego → Amumu
Kill · Viego → Cassiopeia
Objective · Kai'Sa · Cloud Dragon
Kill · Sion → Teemo
Kill · Viego → Sion
Kill · Swain → Kai'Sa
Objective · Viego · Void Grub
Objective · Amumu · Void Grub
Kill · Aurelion Sol → Swain
Objective · Amumu · Void Grub
Kill · Jhin → Aurelion Sol
Kill · Kai'Sa → Jhin
Kill · Amumu → Teemo
Building destroyed · Sion · Outer turret
Kill · Kai'Sa → Swain
Kill · Sion → Teemo
Kill · Teemo → Sion
Kill · Amumu → Aurelion Sol
Building destroyed · Kai'Sa · Outer turret
Kill · Jhin → Seraphine
Kill · Viego → Swain
Kill · Jhin → Aurelion Sol
Kill · Jhin → Viego
Objective · Amumu · Mountain Dragon
Kill · Amumu → Kai'Sa
Kill · Amumu → Seraphine
Building destroyed · Cassiopeia · Outer turret
Objective · Viego · Rift Herald
Building destroyed · Swain · Outer turret
Kill · Jhin → Seraphine
Kill · Jhin → Kai'Sa
Kill · Teemo → Cassiopeia
Kill · Amumu → Teemo

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
20 / 16 / 2438,472g · 51,542 damage
PlayerKDA · KPDamageGold · CSItems
Sion champion portrait

Loki#0651

Sion · Top

5 / 4 / 1

30% KP

11,409

22.1% share

9,156g

171 CS · 8.9/m

Amumu champion portrait

ŞEKER MI ŞAKO MU#800K

Amumu · Jungle

5 / 3 / 6

55% KP

8,970

17.4% share

8,335g

127 CS · 6.6/m

Cassiopeia champion portrait

Cypher#Cyphr

Cassiopeia · Mid

2 / 3 / 4

30% KP

9,708

18.8% share

6,791g

141 CS · 7.4/m

Jhin champion portrait

ÇayMan#ÇAY

Jhin · ADC

7 / 2 / 3

50% KP

12,419

24.1% share

8,241g

114 CS · 5.9/m

Swain champion portrait

PembeYılduzNabay#PATH

Swain · Support

1 / 4 / 10

55% KP

9,036

17.5% share

5,949g

39 CS · 2/m

Red side

Defeat
16 / 20 / 1735,018g · 55,529 damage
PlayerKDA · KPDamageGold · CSItems
Teemo champion portrait

Pureisis#0000

Teemo · Top

4 / 7 / 3

43.8% KP

15,240

27.4% share

6,937g

105 CS · 5.5/m

Viego champion portrait

Nick Wilde#1807

Viego · Jungle

7 / 1 / 2

56.3% KP

11,926

21.5% share

8,723g

141 CS · 7.4/m

Aurelion Sol champion portrait

er3nqx#TR1

Aurelion Sol · Mid

2 / 5 / 3

31.3% KP

14,435

26% share

7,041g

157 CS · 8.2/m

Kai'Sa champion portrait

todd#1983

Kai'Sa · ADC

3 / 3 / 4

43.8% KP

7,900

14.2% share

7,623g

136 CS · 7.1/m

Seraphine champion portrait

Judy Hopps#1807

Seraphine · Support

0 / 4 / 5

31.3% KP

6,028

10.9% share

4,694g

25 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.