Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 136 days ago
6 / 11 / 2
K / D / A
28.6%
Kill participation
530.8
Damage / min
11,488g
414.7 gold / min
31
8 placed · 5 cleared
208
7.5 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Darius · Top
6 / 11 / 2
28.6% KP
14,703
16.7% share
11,488g
208 CS · 7.5/m
Melissa#Vişne
Sion · Jungle
6 / 11 / 2
28.6% KP
15,999
18.2% share
11,721g
181 CS · 6.5/m
agony#asdf
Katarina · Mid
2 / 9 / 5
25% KP
14,946
17% share
8,746g
151 CS · 5.5/m
ColdPalmer#TR2
Miss Fortune · ADC
10 / 9 / 8
64.3% KP
34,019
38.8% share
15,587g
216 CS · 7.8/m
imagine a legend#00100
Janna · Support
4 / 6 / 15
67.9% KP
8,122
9.3% share
9,584g
31 CS · 1.1/m
Red side
VictoryBat#hie
Yone · Top
19 / 8 / 10
63% KP
54,318
38% share
17,215g
232 CS · 8.4/m
IIII123#123
Zed · Jungle
9 / 6 / 9
39.1% KP
20,813
14.5% share
14,438g
195 CS · 7/m
MIDMIDMIDMID#2049
Annie · Mid
4 / 3 / 15
41.3% KP
28,841
20.2% share
10,670g
193 CS · 7/m
starboy#cla3
Ezreal · ADC
11 / 10 / 12
50% KP
32,469
22.7% share
15,438g
178 CS · 6.4/m
Mechanic int acc#EUW
Zilean · Support
3 / 1 / 27
65.2% KP
6,674
4.7% share
10,323g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
