Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 132 days ago
12 / 7 / 2
K / D / A
34.1%
Kill participation
1,534.4
Damage / min
16,791g
526.1 gold / min
26
12 placed · 1 cleared
279
8.7 CS / min
Objective control
4
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
1
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNakruG#TR0
Sion · Top
6 / 10 / 8
26.4% KP
32,635
14.1% share
14,361g
274 CS · 8.6/m
16 yo jg kıng#yavuz
Lee Sin · Jungle
15 / 4 / 19
64.2% KP
49,748
21.5% share
18,217g
234 CS · 7.3/m
riccio#pasha
Tristana · Mid
20 / 8 / 5
47.2% KP
77,113
33.3% share
19,059g
244 CS · 7.6/m
ColdPalmer#TR2
Lucian · ADC
6 / 7 / 21
50.9% KP
43,038
18.6% share
15,941g
255 CS · 8/m
Haru#モラン
Kennen · Support
6 / 12 / 20
49.1% KP
29,322
12.6% share
11,454g
56 CS · 1.8/m
Red side
DefeatLoki#0651
Dr. Mundo · Top
12 / 7 / 2
34.1% KP
48,973
32.2% share
16,791g
279 CS · 8.7/m
BEBE1#BEBE1
Sylas · Jungle
6 / 12 / 4
24.4% KP
13,831
9.1% share
12,236g
198 CS · 6.2/m
Eyal#Jew
Nunu & Willump · Mid
4 / 16 / 5
22% KP
22,323
14.7% share
10,707g
161 CS · 5/m
di Lorenzo#sama
Kai'Sa · ADC
14 / 8 / 14
68.3% KP
49,381
32.4% share
21,531g
261 CS · 8.2/m
Diass#Aks
Leona · Support
5 / 10 / 23
68.3% KP
17,713
11.6% share
11,245g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
