Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 132 days ago
5 / 2 / 18
K / D / A
51.1%
Kill participation
641.1
Damage / min
11,937g
465.4 gold / min
16
7 placed · 1 cleared
205
8 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBobby#KR99
Malzahar · Top
2 / 7 / 6
50% KP
18,794
20.3% share
8,033g
163 CS · 6.4/m
SharpAID#TR1
Talon · Jungle
4 / 9 / 2
37.5% KP
20,884
22.6% share
10,046g
189 CS · 7.4/m
CanımUglum#0303
Cassiopeia · Mid
1 / 11 / 6
43.8% KP
17,129
18.5% share
7,554g
132 CS · 5.1/m
sdfsfdsfsdfsdfds#sdfsf
Senna · ADC
9 / 7 / 4
81.3% KP
25,856
28% share
12,870g
168 CS · 6.5/m
AGoNY#HLE
Leona · Support
0 / 11 / 14
87.5% KP
9,764
10.6% share
7,045g
38 CS · 1.5/m
Red side
VictoryLoki#0651
Ornn · Top
5 / 2 / 18
51.1% KP
16,444
15.7% share
11,937g
205 CS · 8/m
xBraVERS#1207
Jarvan IV · Jungle
6 / 4 / 25
68.9% KP
19,809
19% share
12,499g
193 CS · 7.5/m
kickMidkid#MDKD
Akali · Mid
21 / 1 / 8
64.4% KP
38,031
36.4% share
14,250g
215 CS · 8.4/m
LXSING DREAMS#19323
Kalista · ADC
12 / 3 / 9
46.7% KP
21,653
20.7% share
15,212g
191 CS · 7.4/m
thirteen#xsd
Nautilus · Support
1 / 6 / 22
51.1% KP
8,523
8.2% share
8,688g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
