Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Braum
Victory
Ranked Solo/Duo · 132 days ago
1 / 2 / 26
K / D / A
65.9%
Kill participation
245.1
Damage / min
9,972g
347.7 gold / min
83
32 placed · 6 cleared
24
0.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryriccio#pasha
Tristana · Top
6 / 8 / 1
17.1% KP
15,939
13.9% share
12,163g
209 CS · 7.3/m
لا رحمة لا أمان#fate
Ekko · Jungle
10 / 3 / 13
56.1% KP
20,074
17.5% share
14,617g
229 CS · 8/m
leviosa#1994
Riven · Mid
10 / 6 / 13
56.1% KP
32,397
28.3% share
14,693g
212 CS · 7.4/m
Dünya ÇapındaADC#HM41
Caitlyn · ADC
14 / 4 / 11
61% KP
39,006
34.1% share
16,655g
227 CS · 7.9/m
Loki#0651
Braum · Support
1 / 2 / 26
65.9% KP
7,029
6.1% share
9,972g
24 CS · 0.8/m
Red side
DefeatBobby#KR99
Malzahar · Top
4 / 8 / 10
60.9% KP
22,761
20.5% share
11,150g
217 CS · 7.6/m
deXpair#RANK1
Diana · Jungle
10 / 8 / 6
69.6% KP
31,923
28.7% share
15,053g
217 CS · 7.6/m
UrMajestyWladek#1907
Yasuo · Mid
5 / 10 / 8
56.5% KP
25,962
23.3% share
12,194g
236 CS · 8.2/m
Necrotyle#necro
Swain · ADC
4 / 10 / 5
39.1% KP
22,443
20.2% share
11,404g
203 CS · 7.1/m
kickMidkid#MDKD
Yuumi · Support
0 / 5 / 16
69.6% KP
8,206
7.4% share
7,331g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
