Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 129 days ago
11 / 3 / 11
K / D / A
53.7%
Kill participation
764.9
Damage / min
14,835g
483.5 gold / min
19
8 placed · 1 cleared
237
7.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTipsiz Fakir#TR1
Gangplank · Top
1 / 8 / 4
20.8% KP
21,752
19.2% share
11,804g
247 CS · 8/m
Aynen Kanka XD#GOD
Kindred · Jungle
11 / 6 / 3
58.3% KP
24,522
21.7% share
15,679g
205 CS · 6.7/m
Chasing Starz#666
Qiyana · Mid
3 / 13 / 8
45.8% KP
16,912
15% share
11,245g
200 CS · 6.5/m
samarra#9999
Hwei · ADC
6 / 6 / 9
62.5% KP
40,493
35.8% share
13,938g
229 CS · 7.5/m
riser#4830
Rell · Support
3 / 9 / 9
50% KP
9,417
8.3% share
8,561g
26 CS · 0.8/m
Red side
VictoryLoki#0651
Ornn · Top
11 / 3 / 11
53.7% KP
23,469
21.2% share
14,835g
237 CS · 7.7/m
BLindGuardiaNas#0000
Viego · Jungle
9 / 3 / 10
46.3% KP
18,002
16.2% share
14,872g
243 CS · 7.9/m
GöbüşDarbesi#2222
Xerath · Mid
10 / 3 / 15
61% KP
35,743
32.2% share
13,551g
214 CS · 7/m
ƒ Azê#TR1
Ashe · ADC
10 / 7 / 15
61% KP
25,923
23.4% share
17,979g
283 CS · 9.2/m
Aethera#1537
Soraka · Support
1 / 8 / 23
58.5% KP
7,804
7% share
9,550g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
