Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 129 days ago
10 / 1 / 13
K / D / A
59%
Kill participation
965
Damage / min
12,913g
514.1 gold / min
6
5 placed · 0 cleared
171
6.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattuğçeye aşığım#ntt
Nasus · Top
10 / 5 / 5
62.5% KP
25,169
26.1% share
11,956g
155 CS · 6.2/m
God Of MonkSs#LeeSn
Lee Sin · Jungle
6 / 8 / 4
41.7% KP
14,910
15.5% share
9,348g
142 CS · 5.7/m
Ayveê#0001
Twisted Fate · Mid
4 / 6 / 4
33.3% KP
22,305
23.1% share
10,662g
175 CS · 7/m
Bat#hie
Yasuo · ADC
3 / 9 / 4
29.2% KP
16,978
17.6% share
9,842g
188 CS · 7.5/m
ristretto abuser#yasn
Bard · Support
1 / 11 / 14
62.5% KP
17,139
17.8% share
7,138g
19 CS · 0.8/m
Red side
VictoryOTOMAT SU BAĞIŞI#CAJUN
Gragas · Top
7 / 6 / 9
41% KP
28,166
23% share
11,381g
177 CS · 7/m
Mikrop#4444
Kha'Zix · Jungle
11 / 3 / 6
43.6% KP
22,896
18.7% share
14,483g
188 CS · 7.5/m
Sakin#WOW
Sylas · Mid
10 / 8 / 17
69.2% KP
28,973
23.7% share
11,065g
161 CS · 6.4/m
Loki#0651
Ornn · ADC
10 / 1 / 13
59% KP
24,237
19.8% share
12,913g
171 CS · 6.8/m
BaYChuU#3162
Senna · Support
1 / 6 / 25
66.7% KP
17,981
14.7% share
9,202g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
