Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 128 days ago
4 / 4 / 2
K / D / A
22.2%
Kill participation
612.8
Damage / min
11,718g
397 gold / min
32
10 placed · 4 cleared
243
8.2 CS / min
Objective control
3
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Darius · Top
4 / 4 / 2
22.2% KP
18,089
18.6% share
11,718g
243 CS · 8.2/m
GöbüşDarbesi#2222
Lee Sin · Jungle
6 / 7 / 3
33.3% KP
11,875
12.2% share
11,696g
186 CS · 6.3/m
Fingolfin#NOOB
LeBlanc · Mid
6 / 5 / 3
33.3% KP
21,924
22.5% share
10,995g
203 CS · 6.9/m
Diacilixton#TR1
Corki · ADC
11 / 5 / 5
59.3% KP
39,343
40.5% share
15,596g
267 CS · 9/m
Bukroshee#神です
Milio · Support
0 / 4 / 16
59.3% KP
6,008
6.2% share
8,675g
22 CS · 0.7/m
Red side
Victorytuğçeye aşığım#ntt
Kennen · Top
5 / 4 / 7
48% KP
23,296
21.6% share
11,845g
194 CS · 6.6/m
314159265358979#23846
Nasus · Jungle
9 / 2 / 7
64% KP
24,256
22.5% share
14,500g
189 CS · 6.4/m
Jerusalem#009
Viktor · Mid
2 / 5 / 6
32% KP
18,785
17.4% share
9,409g
174 CS · 5.9/m
nupex#999
Kalista · ADC
8 / 9 / 11
76% KP
30,993
28.7% share
17,124g
262 CS · 8.9/m
capoyucokseviyom#şşşşş
Rell · Support
1 / 7 / 20
84% KP
10,494
9.7% share
9,339g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
