Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Mordekaiser
Defeat
Ranked Solo/Duo · 127 days ago
5 / 12 / 2
K / D / A
38.9%
Kill participation
977.6
Damage / min
9,541g
376.1 gold / min
9
4 placed · 0 cleared
124
4.9 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOsin STEEL SHADE#vamos
Camille · Top
12 / 2 / 12
54.5% KP
31,917
28.9% share
14,824g
191 CS · 7.5/m
RUHVURUSUP#mt2
Hecarim · Jungle
16 / 4 / 10
59.1% KP
36,698
33.2% share
15,461g
224 CS · 8.8/m
171513#nehir
Sylas · Mid
7 / 5 / 6
29.5% KP
15,550
14.1% share
9,971g
145 CS · 5.7/m
SONMENZİL#TR1
Jhin · ADC
8 / 2 / 6
31.8% KP
19,828
17.9% share
13,073g
219 CS · 8.6/m
mischa#0309
Lulu · Support
1 / 5 / 16
38.6% KP
6,547
5.9% share
8,229g
34 CS · 1.3/m
Red side
DefeatLoki#0651
Mordekaiser · Top
5 / 12 / 2
38.9% KP
24,799
26.5% share
9,541g
124 CS · 4.9/m
Selo#TR6
Graves · Jungle
3 / 10 / 6
50% KP
20,185
21.5% share
9,587g
155 CS · 6.1/m
SucukluKedidili#TR1
Azir · Mid
3 / 11 / 4
38.9% KP
19,998
21.3% share
8,810g
169 CS · 6.7/m
ArSıZBeLa#KOVA
Tristana · ADC
5 / 6 / 6
61.1% KP
17,223
18.4% share
12,170g
195 CS · 7.7/m
öldürme2000#TR1
Karma · Support
2 / 5 / 10
66.7% KP
11,501
12.3% share
8,062g
36 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
