Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 125 days ago
22 / 6 / 6
K / D / A
65.1%
Kill participation
1,457.1
Damage / min
18,683g
561.1 gold / min
24
9 placed · 3 cleared
242
7.3 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
1
Dragons
2
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBMW M POWER#Aley
Ornn · Top
3 / 9 / 9
37.5% KP
19,586
14.7% share
12,585g
219 CS · 6.6/m
Cacıkçı#trlp
Naafiri · Jungle
12 / 10 / 6
56.3% KP
40,845
30.6% share
16,162g
266 CS · 8/m
Sebastian Vettel#AAAA
Qiyana · Mid
6 / 9 / 6
37.5% KP
23,634
17.7% share
11,440g
210 CS · 6.3/m
leoromancee#fffff
Ekko · ADC
11 / 5 / 4
46.9% KP
37,267
27.9% share
18,041g
301 CS · 9/m
Thresh#6129
Thresh · Support
0 / 10 / 16
50% KP
12,218
9.1% share
9,043g
37 CS · 1.1/m
Red side
VictoryLoki#0651
Darius · Top
22 / 6 / 6
65.1% KP
48,523
35.4% share
18,683g
242 CS · 7.3/m
Hansei#精神力
Lee Sin · Jungle
5 / 7 / 21
60.5% KP
21,943
16% share
15,775g
225 CS · 6.8/m
SloasGG#olaf
Olaf · Mid
11 / 10 / 4
34.9% KP
34,733
25.4% share
17,176g
275 CS · 8.3/m
Loathe#lin
Kai'Sa · ADC
4 / 6 / 9
30.2% KP
20,550
15% share
14,675g
238 CS · 7.1/m
Mrb Ben Cooput#GOAT
Zilean · Support
1 / 3 / 25
60.5% KP
11,144
8.1% share
11,292g
63 CS · 1.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
