Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 123 days ago
5 / 9 / 14
K / D / A
44.2%
Kill participation
833.4
Damage / min
12,097g
385.5 gold / min
18
8 placed · 1 cleared
175
5.6 CS / min
Objective control
3
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryUmut Halat#TR1
Yasuo · Top
9 / 6 / 14
46.9% KP
35,939
22.5% share
14,831g
230 CS · 7.3/m
GM MUSTAFA Y1LMZ#TR1
Rek'Sai · Jungle
13 / 6 / 21
69.4% KP
38,958
24.4% share
15,875g
170 CS · 5.4/m
Heone#TR1
Hwei · Mid
13 / 8 / 12
51% KP
45,088
28.2% share
14,842g
214 CS · 6.8/m
Hansei#精神力
Nilah · ADC
7 / 15 / 10
34.7% KP
17,665
11.1% share
15,365g
195 CS · 6.2/m
Elyra#Sona
Sona · Support
7 / 8 / 31
77.6% KP
22,031
13.8% share
12,614g
24 CS · 0.8/m
Red side
DefeatLoki#0651
Ornn · Top
5 / 9 / 14
44.2% KP
26,155
18.7% share
12,097g
175 CS · 5.6/m
babacik31#31asd
Kayn · Jungle
4 / 10 / 11
34.9% KP
28,170
20.1% share
12,246g
197 CS · 6.3/m
Kero#330
Sylas · Mid
9 / 13 / 6
34.9% KP
30,332
21.7% share
12,164g
147 CS · 4.7/m
druglord#1999
Vayne · ADC
21 / 11 / 7
65.1% KP
42,357
30.3% share
19,332g
234 CS · 7.5/m
NOFACENOCASE#zzZ
Lulu · Support
4 / 7 / 26
69.8% KP
12,925
9.2% share
11,064g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
