Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 121 days ago
4 / 6 / 1
K / D / A
41.7%
Kill participation
435.3
Damage / min
9,680g
408.2 gold / min
13
6 placed · 1 cleared
196
8.3 CS / min
Objective control
1
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJJ Isaac#TR1
Shen · Top
3 / 3 / 17
57.1% KP
13,714
16.4% share
9,455g
168 CS · 7.1/m
emre#kisa
Master Yi · Jungle
16 / 2 / 4
57.1% KP
21,323
25.5% share
14,650g
222 CS · 9.4/m
FloodFire#FF AT
Xerath · Mid
6 / 2 / 13
54.3% KP
27,384
32.7% share
12,088g
208 CS · 8.8/m
Mccree#BLC
Vayne · ADC
6 / 2 / 2
22.9% KP
12,333
14.7% share
10,611g
194 CS · 8.2/m
İsobabaaaaa#Sıjsj
Blitzcrank · Support
4 / 3 / 19
65.7% KP
8,946
10.7% share
8,362g
28 CS · 1.2/m
Red side
DefeatLoki#0651
Darius · Top
4 / 6 / 1
41.7% KP
10,325
19.1% share
9,680g
196 CS · 8.3/m
ORKUNN KÖKÇÜ#BJK10
Taliyah · Jungle
3 / 8 / 5
66.7% KP
10,141
18.8% share
9,887g
176 CS · 7.4/m
Scraby#scr
Lissandra · Mid
0 / 7 / 6
50% KP
12,513
23.2% share
7,181g
161 CS · 6.8/m
DOGE#HAV
Zeri · ADC
4 / 8 / 3
58.3% KP
16,202
30% share
10,963g
178 CS · 7.5/m
ThreshHatipoğlu#TR1
Lulu · Support
1 / 6 / 7
66.7% KP
4,858
9% share
6,095g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
