Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Defeat
Ranked Solo/Duo · 118 days ago
8 / 9 / 10
K / D / A
54.5%
Kill participation
907.5
Damage / min
15,041g
414.7 gold / min
28
11 placed · 6 cleared
289
8 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Darius · Top
8 / 9 / 10
54.5% KP
32,912
24.9% share
15,041g
289 CS · 8/m
devils may cry#chosn
Viego · Jungle
7 / 9 / 12
57.6% KP
20,790
15.7% share
15,756g
248 CS · 6.8/m
çilek#ahri
Ahri · Mid
16 / 6 / 7
69.7% KP
40,997
31% share
19,290g
250 CS · 6.9/m
xd7dx78xd67we8up#yeezy
Draven · ADC
1 / 13 / 3
12.1% KP
14,997
11.3% share
12,179g
221 CS · 6.1/m
Rodblac#Ghost
Xerath · Support
1 / 12 / 14
45.5% KP
22,688
17.1% share
10,527g
64 CS · 1.8/m
Red side
Victoryold kayle1#monte
Kayle · Top
5 / 7 / 11
32.7% KP
25,415
17.5% share
14,848g
271 CS · 7.5/m
Guren#SSS
Jayce · Jungle
16 / 6 / 6
44.9% KP
44,659
30.8% share
18,862g
251 CS · 6.9/m
Alex Mercer#1v9
LeBlanc · Mid
11 / 5 / 8
38.8% KP
31,160
21.5% share
18,453g
296 CS · 8.2/m
ELAK#XXXXX
Sylas · ADC
16 / 8 / 14
61.2% KP
36,147
24.9% share
18,290g
253 CS · 7/m
ayano#ヤンデレ
Soraka · Support
1 / 7 / 28
59.2% KP
7,501
5.2% share
11,576g
30 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
