Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Victory
Ranked Solo/Duo · 118 days ago
8 / 8 / 2
K / D / A
29.4%
Kill participation
1,101.7
Damage / min
12,773g
471.3 gold / min
11
4 placed · 1 cleared
204
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatkaten kyokotsu#2201
Gwen · Top
8 / 6 / 8
72.7% KP
22,878
26.6% share
11,560g
184 CS · 6.8/m
başım belada#1312
Talon · Jungle
5 / 6 / 5
45.5% KP
16,091
18.7% share
12,731g
212 CS · 7.8/m
leoromancee#fffff
Zed · Mid
1 / 9 / 3
18.2% KP
20,846
24.3% share
9,572g
189 CS · 7/m
Nyroo#6666
Kai'Sa · ADC
7 / 7 / 6
59.1% KP
21,952
25.6% share
13,244g
210 CS · 7.7/m
Thank you next#TR1
Soraka · Support
1 / 6 / 12
59.1% KP
4,141
4.8% share
7,515g
19 CS · 0.7/m
Red side
VictoryLoki#0651
Sett · Top
8 / 8 / 2
29.4% KP
29,857
28.8% share
12,773g
204 CS · 7.5/m
CEK31#31CEK
Ambessa · Jungle
5 / 2 / 5
29.4% KP
14,484
14% share
13,567g
285 CS · 10.5/m
problemli#lavuk
Akali · Mid
13 / 3 / 3
47.1% KP
27,535
26.5% share
14,322g
242 CS · 8.9/m
liquid smooth#ad237
Ashe · ADC
7 / 3 / 8
44.1% KP
23,737
22.9% share
14,530g
228 CS · 8.4/m
Kiss Fortune#1778
Blitzcrank · Support
1 / 6 / 9
29.4% KP
8,191
7.9% share
8,371g
40 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
