Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 117 days ago
12 / 2 / 13
K / D / A
83.3%
Kill participation
865
Damage / min
16,732g
474.2 gold / min
33
12 placed · 1 cleared
234
6.6 CS / min
Objective control
4
Dragons
2
Baron
9
Towers
3
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorysSsSsS#3775
Vayne · Top
3 / 10 / 2
11.6% KP
22,660
13.5% share
12,523g
216 CS · 6.1/m
alphazero#4000
Graves · Jungle
12 / 3 / 13
58.1% KP
46,057
27.5% share
19,362g
317 CS · 9/m
mein kopf#otan
Diana · Mid
6 / 10 / 13
44.2% KP
36,518
21.8% share
12,844g
189 CS · 5.4/m
DH FaSTAaa#selam
Nilah · ADC
21 / 5 / 15
83.7% KP
51,441
30.7% share
21,326g
260 CS · 7.4/m
Boraemon#TR1
Yuumi · Support
1 / 2 / 33
79.1% KP
10,788
6.4% share
11,026g
22 CS · 0.6/m
Red side
DefeatLoki#0651
Ornn · Top
12 / 2 / 13
83.3% KP
30,521
27.8% share
16,732g
234 CS · 6.6/m
rock bottom#333
Jayce · Jungle
5 / 5 / 14
63.3% KP
25,192
23% share
16,560g
238 CS · 6.7/m
HorseThiefTimoty#9222
Viktor · Mid
7 / 10 / 12
63.3% KP
32,083
29.3% share
14,198g
243 CS · 6.9/m
BURGERFLIPPER#yigit
Olaf · ADC
4 / 14 / 8
40% KP
14,289
13% share
12,383g
243 CS · 6.9/m
Moltisanti#6x18
Bard · Support
2 / 12 / 13
50% KP
7,512
6.9% share
8,957g
22 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
