Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Garen
Defeat
Ranked Solo/Duo · 115 days ago
9 / 8 / 5
K / D / A
46.7%
Kill participation
1,266.7
Damage / min
14,380g
470.7 gold / min
18
10 placed · 0 cleared
236
7.7 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorykickSlimeslimeog#oglu
Zaahen · Top
8 / 5 / 4
26.7% KP
32,236
20.8% share
15,940g
264 CS · 8.6/m
evil larry#bombo
Aatrox · Jungle
10 / 3 / 16
57.8% KP
46,290
29.9% share
16,955g
287 CS · 9.4/m
Eathens#TR1
Locke · Mid
16 / 10 / 9
55.6% KP
26,259
17% share
14,190g
158 CS · 5.2/m
Cursed#2611
Jhin · ADC
6 / 7 / 16
48.9% KP
23,289
15% share
13,167g
196 CS · 6.4/m
Choso#3beş
Bard · Support
5 / 5 / 23
62.2% KP
26,789
17.3% share
10,689g
27 CS · 0.9/m
Red side
DefeatLoki#0651
Garen · Top
9 / 8 / 5
46.7% KP
38,698
28.9% share
14,380g
236 CS · 7.7/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
8 / 9 / 16
80% KP
37,193
27.8% share
13,457g
152 CS · 5/m
sefRR#TR16
Akali · Mid
8 / 7 / 4
40% KP
23,565
17.6% share
12,357g
190 CS · 6.2/m
Blackbriar#TR1
Kai'Sa · ADC
4 / 12 / 8
40% KP
25,166
18.8% share
12,793g
234 CS · 7.7/m
odium#numen
Janna · Support
1 / 9 / 18
63.3% KP
9,282
6.9% share
8,562g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
