Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 113 days ago
6 / 7 / 6
K / D / A
50%
Kill participation
741
Damage / min
9,315g
377.9 gold / min
12
6 placed · 1 cleared
156
6.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Ornn · Top
6 / 7 / 6
50% KP
18,266
23.5% share
9,315g
156 CS · 6.3/m
TKPravda#TR1
Jarvan IV · Jungle
5 / 8 / 10
62.5% KP
13,942
18% share
9,873g
105 CS · 4.3/m
ziyan#noano
Cassiopeia · Mid
5 / 10 / 3
33.3% KP
18,418
23.7% share
9,709g
190 CS · 7.7/m
Veyroni#0105
Sivir · ADC
5 / 7 / 5
41.7% KP
14,234
18.3% share
12,390g
204 CS · 8.3/m
Pureviolence#3461
Senna · Support
3 / 7 / 8
45.8% KP
12,746
16.4% share
8,393g
50 CS · 2/m
Red side
VictoryMrb Ben Cooput#GOAT
Yone · Top
5 / 5 / 3
20.5% KP
27,370
24.3% share
10,749g
226 CS · 9.2/m
yigit3460#3460
Kha'Zix · Jungle
19 / 4 / 5
61.5% KP
33,616
29.8% share
18,678g
220 CS · 8.9/m
LaraCrøft#SEXY
Diana · Mid
6 / 5 / 11
43.6% KP
20,748
18.4% share
12,843g
210 CS · 8.5/m
Luxtly#Kaisa
Aphelios · ADC
6 / 5 / 6
30.8% KP
23,414
20.7% share
12,680g
217 CS · 8.8/m
SoulHunterLoL#Kayn
Braum · Support
3 / 5 / 16
48.7% KP
7,692
6.8% share
8,760g
12 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
