Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yasuo
Defeat
Ranked Flex · 113 days ago
3 / 16 / 5
K / D / A
25.8%
Kill participation
410
Damage / min
9,820g
322.5 gold / min
26
11 placed · 1 cleared
152
5 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Yasuo · Top
3 / 16 / 5
25.8% KP
12,483
11.4% share
9,820g
152 CS · 5/m
Benkoo#brukk
Kha'Zix · Jungle
7 / 10 / 8
48.4% KP
15,233
13.9% share
12,802g
150 CS · 4.9/m
TURK TRAKTÖR#1714
Locke · Mid
8 / 11 / 10
58.1% KP
19,787
18% share
10,987g
139 CS · 4.6/m
anacondachoke22#3131
Twitch · ADC
9 / 13 / 13
71% KP
34,252
31.2% share
14,210g
133 CS · 4.4/m
vJu#007
Xerath · Support
4 / 3 / 16
64.5% KP
28,167
25.6% share
11,592g
160 CS · 5.3/m
Red side
VictoryıLoveSera#bursa
Darius · Top
30 / 5 / 4
64.2% KP
52,466
44.7% share
21,387g
225 CS · 7.4/m
zıplattırıcı58#sivas
Lee Sin · Jungle
8 / 6 / 12
37.7% KP
16,941
14.4% share
13,011g
187 CS · 6.1/m
Junior Yasuo#TR1
Sylas · Mid
10 / 10 / 8
34% KP
25,716
21.9% share
11,226g
140 CS · 4.6/m
Brn#LM10
Kai'Sa · ADC
5 / 8 / 6
20.8% KP
15,245
13% share
11,640g
157 CS · 5.2/m
Im The DemonWolf#Alpha
Yuumi · Support
0 / 2 / 31
58.5% KP
7,000
6% share
11,265g
10 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
