Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Darius
Victory
Ranked Solo/Duo · 111 days ago
15 / 6 / 6
K / D / A
40.4%
Kill participation
1,476.7
Damage / min
18,350g
567.5 gold / min
25
8 placed · 2 cleared
264
8.2 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatvanks#181
Locke · Top
9 / 12 / 5
43.8% KP
23,800
21.1% share
12,902g
147 CS · 4.5/m
Mrb Ben Cooput#GOAT
Talon · Jungle
6 / 6 / 11
53.1% KP
31,145
27.6% share
15,656g
278 CS · 8.6/m
problemli#lavuk
Anivia · Mid
6 / 6 / 7
40.6% KP
19,819
17.5% share
11,773g
221 CS · 6.8/m
Luxtly#Kaisa
Kai'Sa · ADC
10 / 13 / 6
50% KP
27,705
24.5% share
14,721g
235 CS · 7.3/m
Wace#xii
Rell · Support
1 / 15 / 22
71.9% KP
10,549
9.3% share
9,279g
12 CS · 0.4/m
Red side
VictoryLoki#0651
Darius · Top
15 / 6 / 6
40.4% KP
47,748
29.4% share
18,350g
264 CS · 8.2/m
Jûngûl Mâin#00000
Jarvan IV · Jungle
12 / 4 / 17
55.8% KP
20,292
12.5% share
16,730g
248 CS · 7.7/m
Etlnss#ETL
Vex · Mid
8 / 9 / 21
55.8% KP
39,273
24.2% share
12,019g
165 CS · 5.1/m
coMbLey#TR1
Vel'Koz · ADC
16 / 5 / 14
57.7% KP
43,502
26.8% share
16,657g
202 CS · 6.2/m
VAHŞET#4YÜK
Thresh · Support
1 / 9 / 32
63.5% KP
11,622
7.2% share
10,194g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
