Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 111 days ago
4 / 4 / 20
K / D / A
52.2%
Kill participation
816.4
Damage / min
14,927g
464.8 gold / min
24
7 placed · 4 cleared
222
6.9 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
2
Inhibitors
0
Herald
4
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryArda Güler#onbeş
Rengar · Top
14 / 10 / 9
50% KP
35,370
22.8% share
15,211g
176 CS · 5.5/m
Jarge307#tairn
Taliyah · Jungle
8 / 6 / 10
39.1% KP
31,246
20.1% share
14,395g
232 CS · 7.2/m
zab#TR1
Tristana · Mid
11 / 6 / 10
45.7% KP
30,746
19.8% share
16,935g
230 CS · 7.2/m
Loki#0651
Ornn · ADC
4 / 4 / 20
52.2% KP
26,220
16.9% share
14,927g
222 CS · 6.9/m
Morganthe#TR1
Sona · Support
9 / 6 / 23
69.6% KP
31,572
20.3% share
12,647g
36 CS · 1.1/m
Red side
DefeatAhriana Grande#123
Qiyana · Top
12 / 10 / 8
62.5% KP
44,543
31.3% share
17,800g
243 CS · 7.6/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
14 / 9 / 8
68.8% KP
23,822
16.8% share
14,307g
179 CS · 5.6/m
Formidable#2018
Anivia · Mid
6 / 9 / 10
50% KP
24,127
17% share
12,414g
194 CS · 6/m
AZAD YILMAZ#VISKI
Ezreal · ADC
0 / 9 / 10
31.3% KP
28,269
19.9% share
10,251g
204 CS · 6.4/m
esek242#cle
Bard · Support
0 / 9 / 23
71.9% KP
21,442
15.1% share
9,093g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
