Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 104 days ago
8 / 4 / 9
K / D / A
70.8%
Kill participation
923.4
Damage / min
10,431g
441.4 gold / min
14
7 placed · 0 cleared
157
6.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Ornn · Top
8 / 4 / 9
70.8% KP
21,823
25.2% share
10,431g
157 CS · 6.6/m
DALTON AKIN#DLTN
Graves · Jungle
6 / 11 / 3
37.5% KP
21,460
24.7% share
9,215g
134 CS · 5.7/m
Namikaze Minato#ANBU
Veigar · Mid
6 / 2 / 9
62.5% KP
18,466
21.3% share
9,765g
184 CS · 7.8/m
dual wield#xxx
Lucian · ADC
3 / 6 / 4
29.2% KP
19,137
22.1% share
8,877g
146 CS · 6.2/m
Kaytan#EKAos
Alistar · Support
1 / 11 / 11
50% KP
5,848
6.7% share
6,434g
23 CS · 1/m
Red side
VictoryPrame#GK34
Trundle · Top
5 / 5 / 2
20.6% KP
16,432
15.9% share
9,815g
195 CS · 8.3/m
lemby#TR1
Darius · Jungle
5 / 5 / 8
38.2% KP
10,539
10.2% share
11,424g
214 CS · 9.1/m
zedtanrisi4x3#KICK
Hwei · Mid
2 / 3 / 10
35.3% KP
22,178
21.5% share
10,895g
192 CS · 8.1/m
Trotzy#TR46
Samira · ADC
21 / 6 / 4
73.5% KP
43,926
42.5% share
15,906g
180 CS · 7.6/m
clark kent#berke
Nautilus · Support
1 / 5 / 26
79.4% KP
10,258
9.9% share
8,285g
25 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
