Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Gragas
Victory
Normal Draft · 103 days ago
16 / 5 / 6
K / D / A
37.9%
Kill participation
1,195.1
Damage / min
14,365g
458 gold / min
13
5 placed · 1 cleared
230
7.3 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
0
Baron
13
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbabaking56siirt#TR1
Jax · Top
3 / 14 / 7
45.5% KP
16,550
19.9% share
9,856g
147 CS · 4.7/m
Mentalist#Punc
Jarvan IV · Jungle
12 / 1 / 6
81.8% KP
24,591
29.5% share
18,136g
290 CS · 9.2/m
MIZRAK ATAN#MZRK
Annie · Mid
6 / 14 / 7
59.1% KP
27,673
33.2% share
11,578g
164 CS · 5.2/m
Bewaker#TR1
Sivir · ADC
0 / 14 / 5
22.7% KP
5,450
6.5% share
9,360g
212 CS · 6.8/m
Zacwine#7006
Lux · Support
1 / 16 / 7
36.4% KP
8,979
10.8% share
7,876g
62 CS · 2/m
Red side
VictoryLoki#0651
Gragas · Top
16 / 5 / 6
37.9% KP
37,487
27.3% share
14,365g
230 CS · 7.3/m
yildiz#1711
Kayn · Jungle
10 / 2 / 4
24.1% KP
22,487
16.4% share
14,226g
253 CS · 8.1/m
Saikyo#KING
Locke · Mid
16 / 6 / 6
37.9% KP
41,322
30.1% share
13,344g
210 CS · 6.7/m
Can#315
Katarina · ADC
14 / 5 / 10
41.4% KP
29,741
21.6% share
13,916g
151 CS · 4.8/m
他笑得像神一样M#slayy
Yuumi · Support
2 / 4 / 32
58.6% KP
6,425
4.7% share
9,950g
14 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
