Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 103 days ago
1 / 5 / 9
K / D / A
40%
Kill participation
628.8
Damage / min
8,589g
331.4 gold / min
13
5 placed · 0 cleared
172
6.6 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryöIümakinesi#ı ile
Gnar · Top
4 / 2 / 6
26.3% KP
17,661
15.8% share
12,889g
212 CS · 8.2/m
AYES CriminalBro#TR1
Rek'Sai · Jungle
8 / 6 / 13
55.3% KP
19,571
17.5% share
13,430g
194 CS · 7.5/m
fullstackdev#10110
Sylas · Mid
4 / 6 / 4
21.1% KP
21,680
19.4% share
9,902g
197 CS · 7.6/m
zorlukmodubasit#refaz
Samira · ADC
19 / 7 / 7
68.4% KP
40,409
36.2% share
17,106g
205 CS · 7.9/m
DRİ#TR131
Rell · Support
3 / 5 / 22
65.8% KP
12,293
11% share
9,254g
20 CS · 0.8/m
Red side
DefeatLoki#0651
Ornn · Top
1 / 5 / 9
40% KP
16,297
17.1% share
8,589g
172 CS · 6.6/m
IIIllIlllIIlIllI#TR1
Naafiri · Jungle
8 / 8 / 4
48% KP
21,479
22.5% share
13,195g
206 CS · 7.9/m
Joseph Joestar#Baron
Tristana · Mid
7 / 7 / 1
32% KP
16,456
17.2% share
10,909g
199 CS · 7.7/m
Apc Abuser#APC
Hwei · ADC
9 / 9 / 5
56% KP
30,008
31.4% share
13,263g
195 CS · 7.5/m
Zilliax#ontap
Camille · Support
0 / 9 / 13
52% KP
11,319
11.8% share
7,147g
33 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
