Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 102 days ago
10 / 10 / 8
K / D / A
64.3%
Kill participation
1,428.8
Damage / min
13,814g
510.7 gold / min
11
6 placed · 1 cleared
196
7.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Sion · Top
10 / 10 / 8
64.3% KP
38,648
36.4% share
13,814g
196 CS · 7.2/m
MR DEMİRR1#TR1
Qiyana · Jungle
1 / 11 / 5
21.4% KP
10,283
9.7% share
8,713g
139 CS · 5.1/m
K9 Daredevil#3131
Xerath · Mid
8 / 8 / 10
64.3% KP
26,204
24.7% share
12,658g
201 CS · 7.4/m
haters#real
Draven · ADC
8 / 14 / 6
50% KP
24,992
23.5% share
11,651g
170 CS · 6.3/m
kikimora#333
Yuumi · Support
1 / 10 / 17
64.3% KP
6,070
5.7% share
7,367g
16 CS · 0.6/m
Red side
VictoryOppaiDragon#JPEG
Garen · Top
8 / 9 / 3
20.8% KP
20,314
12.2% share
11,290g
172 CS · 6.4/m
zortcan#0001
Master Yi · Jungle
19 / 1 / 7
49.1% KP
40,510
24.4% share
17,805g
258 CS · 9.5/m
MILF KING#S3XY
Lissandra · Mid
3 / 5 / 12
28.3% KP
22,949
13.8% share
11,377g
226 CS · 8.4/m
LOW MASTER DOGU#DOGGO
Samira · ADC
23 / 7 / 5
52.8% KP
66,049
39.8% share
19,390g
234 CS · 8.7/m
Bahtsız#WTF
Rell · Support
0 / 6 / 36
67.9% KP
16,137
9.7% share
10,207g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
