Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 100 days ago
4 / 9 / 16
K / D / A
51.3%
Kill participation
826.2
Damage / min
18,132g
476.3 gold / min
33
13 placed · 5 cleared
336
8.8 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSerhatı yedim#TR1
Skarner · Top
7 / 11 / 13
41.7% KP
47,317
19.8% share
14,187g
205 CS · 5.4/m
Dynx#TR1
Talon · Jungle
9 / 6 / 12
43.8% KP
33,984
14.3% share
16,644g
304 CS · 8/m
Missıssippi#TR1
Malzahar · Mid
5 / 11 / 17
45.8% KP
41,801
17.5% share
13,785g
233 CS · 6.1/m
kick ricksonx#TR2
Jinx · ADC
26 / 5 / 6
66.7% KP
98,844
41.5% share
26,167g
358 CS · 9.4/m
42529179#88888
Lulu · Support
1 / 6 / 37
79.2% KP
16,488
6.9% share
12,347g
23 CS · 0.6/m
Red side
Victoryerinc gercek#88888
Tryndamere · Top
9 / 9 / 7
41% KP
38,949
20.9% share
18,572g
278 CS · 7.3/m
magnuslol#kimse
Lillia · Jungle
6 / 8 / 14
51.3% KP
32,172
17.3% share
16,629g
261 CS · 6.9/m
Loki#0651
Sion · Mid
4 / 9 / 16
51.3% KP
31,451
16.9% share
18,132g
336 CS · 8.8/m
WQTQEAEFGERT#WQEAD
Katarina · ADC
12 / 11 / 14
66.7% KP
55,518
29.8% share
19,999g
198 CS · 5.2/m
Adsız Piyade#TR123
Pantheon · Support
8 / 11 / 15
59% KP
28,329
15.2% share
13,851g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
