Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Dr. Mundo
Defeat
Ranked Solo/Duo · 100 days ago
6 / 2 / 3
K / D / A
75%
Kill participation
725
Damage / min
11,129g
433.3 gold / min
17
1 placed · 4 cleared
187
7.3 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMordecool#TR1
Malphite · Top
6 / 1 / 13
67.9% KP
20,471
21.9% share
11,125g
195 CS · 7.6/m
3 LoLcu Problemi#123
Jarvan IV · Jungle
3 / 5 / 11
50% KP
10,866
11.6% share
11,339g
176 CS · 6.9/m
Memet Montana#ADCRY
Yasuo · Mid
4 / 3 / 7
39.3% KP
17,331
18.5% share
11,474g
220 CS · 8.6/m
coMbLey#TR1
Vel'Koz · ADC
11 / 2 / 6
60.7% KP
29,025
31% share
12,749g
173 CS · 6.7/m
Barkın xcx#arl
Seraphine · Support
4 / 1 / 12
57.1% KP
15,890
17% share
8,922g
39 CS · 1.5/m
Red side
Defeatulti bas yakup#shen
Cassiopeia · Top
2 / 7 / 2
33.3% KP
16,988
27% share
8,662g
168 CS · 6.5/m
Loki#0651
Dr. Mundo · Jungle
6 / 2 / 3
75% KP
18,621
29.6% share
11,129g
187 CS · 7.3/m
raynd turbo int#00000
Renekton · Mid
0 / 9 / 4
33.3% KP
10,948
17.4% share
7,989g
145 CS · 5.6/m
Morkfay#4379
Twitch · ADC
4 / 8 / 3
58.3% KP
11,115
17.6% share
8,808g
130 CS · 5.1/m
lets go#sinek
Yuumi · Support
0 / 2 / 7
58.3% KP
5,321
8.4% share
6,137g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
