Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Victory
Ranked Solo/Duo · 98 days ago
6 / 5 / 4
K / D / A
25.6%
Kill participation
894.8
Damage / min
13,715g
525.8 gold / min
10
5 placed · 1 cleared
288
11 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatUniverse#44444
Locke · Top
10 / 6 / 2
44.4% KP
18,556
17% share
11,312g
171 CS · 6.6/m
ChallSarper#TR8
Kha'Zix · Jungle
5 / 13 / 5
37% KP
20,112
18.4% share
11,011g
149 CS · 5.7/m
cutie biscuit#TR1
Kog'Maw · Mid
3 / 11 / 1
14.8% KP
25,450
23.3% share
8,397g
175 CS · 6.7/m
kala#2112
Smolder · ADC
6 / 4 / 3
33.3% KP
31,696
29% share
11,515g
238 CS · 9.1/m
Noushem#TR1
Alistar · Support
3 / 5 / 11
51.9% KP
13,298
12.2% share
8,047g
32 CS · 1.2/m
Red side
VictoryLoki#0651
Sion · Top
6 / 5 / 4
25.6% KP
23,339
21.3% share
13,715g
288 CS · 11/m
nuts#099
Talon · Jungle
24 / 2 / 3
69.2% KP
41,712
38.1% share
18,714g
251 CS · 9.6/m
Hybrid Theory#numb
Kassadin · Mid
4 / 6 / 6
25.6% KP
11,258
10.3% share
9,988g
153 CS · 5.9/m
UrMajestyWladek#1907
Yasuo · ADC
4 / 10 / 7
28.2% KP
20,141
18.4% share
11,974g
191 CS · 7.3/m
Swa#BLITZ
Blitzcrank · Support
1 / 4 / 19
51.3% KP
13,011
11.9% share
8,276g
13 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
