Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 98 days ago
3 / 7 / 19
K / D / A
45.8%
Kill participation
766.6
Damage / min
12,129g
364.8 gold / min
29
11 placed · 4 cleared
220
6.6 CS / min
Objective control
2
Dragons
2
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatODTÜLÜ TIPÇI#METU
Orianna · Top
14 / 5 / 11
58.1% KP
39,168
24.4% share
15,602g
196 CS · 5.9/m
AND1R#DİGGY
Talon · Jungle
17 / 9 / 11
65.1% KP
46,239
28.8% share
18,071g
214 CS · 6.4/m
Bâsstiel#EUW
Syndra · Mid
7 / 8 / 8
34.9% KP
36,669
22.8% share
13,309g
262 CS · 7.9/m
Yumurtalı PİDE#OMUR
Varus · ADC
2 / 16 / 9
25.6% KP
28,901
18% share
12,710g
191 CS · 5.7/m
Rakan God#Rakan
Rakan · Support
3 / 10 / 21
55.8% KP
9,565
6% share
10,291g
41 CS · 1.2/m
Red side
VictoryLoki#0651
Ornn · Top
3 / 7 / 19
45.8% KP
25,491
18% share
12,129g
220 CS · 6.6/m
SAVITAR#1JOB
Qiyana · Jungle
10 / 12 / 7
35.4% KP
22,606
16% share
18,499g
289 CS · 8.7/m
cr789789#TR1
Ahri · Mid
10 / 9 / 7
35.4% KP
31,012
21.9% share
14,117g
250 CS · 7.5/m
goośebumps#METO
Kai'Sa · ADC
22 / 7 / 13
72.9% KP
50,814
35.9% share
22,730g
264 CS · 7.9/m
Swa#BLITZ
Blitzcrank · Support
3 / 8 / 28
64.6% KP
11,516
8.1% share
10,193g
17 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
