Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 98 days ago
3 / 7 / 5
K / D / A
42.1%
Kill participation
782.8
Damage / min
7,427g
319.7 gold / min
12
4 placed · 1 cleared
112
4.8 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryyunik#00001
Aatrox · Top
9 / 1 / 2
29.7% KP
15,315
17.6% share
12,802g
222 CS · 9.6/m
ThinkTwice#TR2
Lee Sin · Jungle
9 / 3 / 8
45.9% KP
10,418
12% share
12,611g
184 CS · 7.9/m
DeltaXI#DELTA
Ambessa · Mid
4 / 6 / 6
27% KP
18,006
20.7% share
8,744g
139 CS · 6/m
Zıraki#HKN
Swain · ADC
11 / 4 / 14
67.6% KP
24,552
28.2% share
12,934g
168 CS · 7.2/m
Ryke#cho
Cho'Gath · Support
4 / 5 / 18
59.5% KP
18,712
21.5% share
8,908g
56 CS · 2.4/m
Red side
DefeatLoki#0651
Malphite · Top
3 / 7 / 5
42.1% KP
18,186
21.6% share
7,427g
112 CS · 4.8/m
jjeiz#nil
Naafiri · Jungle
6 / 7 / 7
68.4% KP
19,726
23.4% share
10,268g
146 CS · 6.3/m
CHANGYUNPIJU#4444
Vel'Koz · Mid
5 / 5 / 4
47.4% KP
23,751
28.2% share
9,621g
171 CS · 7.4/m
bersan#361
Samira · ADC
3 / 10 / 7
52.6% KP
14,709
17.5% share
8,522g
136 CS · 5.9/m
g4Mj7W3MeBaHi9EA#8945
Thresh · Support
2 / 8 / 12
73.7% KP
7,772
9.2% share
6,860g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
