Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Victory
Ranked Solo/Duo · 98 days ago
4 / 5 / 10
K / D / A
45.2%
Kill participation
836.8
Damage / min
11,731g
406.9 gold / min
16
7 placed · 1 cleared
178
6.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDeltaXI#DELTA
Ambessa · Top
5 / 4 / 6
44% KP
19,999
20.1% share
9,827g
182 CS · 6.3/m
Tears Of Axe#TR42
Naafiri · Jungle
5 / 10 / 10
60% KP
17,085
17.2% share
11,405g
191 CS · 6.6/m
Bâsstiel#EUW
Syndra · Mid
6 / 6 / 3
36% KP
26,330
26.4% share
12,793g
227 CS · 7.9/m
aram çarı#111
Ziggs · ADC
5 / 5 / 9
56% KP
21,918
22% share
11,877g
221 CS · 7.7/m
Tunaylol#2805
Elise · Support
4 / 6 / 12
64% KP
14,229
14.3% share
8,401g
22 CS · 0.8/m
Red side
VictoryLoki#0651
Malphite · Top
4 / 5 / 10
45.2% KP
24,128
22.8% share
11,731g
178 CS · 6.2/m
jjeiz#nil
Viego · Jungle
20 / 4 / 2
71% KP
34,505
32.7% share
17,820g
223 CS · 7.7/m
CİDDİYET#TANK
Viktor · Mid
1 / 5 / 11
38.7% KP
17,938
17% share
10,442g
196 CS · 6.8/m
foe#foe1
Mel · ADC
4 / 3 / 5
29% KP
16,482
15.6% share
12,844g
257 CS · 8.9/m
ayaklaryumruk#6595
Swain · Support
2 / 8 / 16
58.1% KP
12,541
11.9% share
10,491g
52 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
