Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 96 days ago
1 / 11 / 13
K / D / A
45.2%
Kill participation
474.5
Damage / min
8,061g
293.7 gold / min
48
21 placed · 8 cleared
52
1.9 CS / min
Objective control
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKaneki Ken#TG143
Mordekaiser · Top
5 / 11 / 6
35.5% KP
24,654
21% share
10,594g
126 CS · 4.6/m
Phobie#Kid
Viego · Jungle
8 / 11 / 5
41.9% KP
17,388
14.8% share
11,824g
160 CS · 5.8/m
Wolex50#YASU
Yasuo · Mid
5 / 9 / 7
38.7% KP
26,009
22.2% share
10,935g
202 CS · 7.4/m
676767#TR67
Ziggs · ADC
12 / 6 / 8
64.5% KP
36,068
30.8% share
14,744g
210 CS · 7.7/m
Loki#0651
Ornn · Support
1 / 11 / 13
45.2% KP
13,026
11.1% share
8,061g
52 CS · 1.9/m
Red side
VictoryVâreste#Valor
Fiora · Top
15 / 8 / 7
45.8% KP
37,003
27.7% share
16,460g
235 CS · 8.6/m
zeze#typsh
Sylas · Jungle
15 / 5 / 14
60.4% KP
30,864
23.1% share
15,120g
195 CS · 7.1/m
ghetto sosyete#sihtt
Xerath · Mid
6 / 6 / 15
43.8% KP
25,615
19.2% share
11,345g
171 CS · 6.2/m
nikah masası#goerz
Senna · ADC
9 / 4 / 23
66.7% KP
30,556
22.9% share
14,826g
183 CS · 6.7/m
Rein For Elain#TR1
Blitzcrank · Support
3 / 8 / 19
45.8% KP
9,604
7.2% share
8,561g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
