Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Solo/Duo · 96 days ago
4 / 7 / 9
K / D / A
59.1%
Kill participation
770.8
Damage / min
9,060g
386.1 gold / min
20
7 placed · 3 cleared
180
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLoki#0651
Sion · Top
4 / 7 / 9
59.1% KP
18,089
20% share
9,060g
180 CS · 7.7/m
reis baskan haci#kral
Qiyana · Jungle
4 / 8 / 8
54.5% KP
16,102
17.8% share
10,005g
166 CS · 7.1/m
IXIecutioner#Emre
Ekko · Mid
4 / 10 / 3
31.8% KP
20,137
22.3% share
8,672g
117 CS · 5/m
Kâim Bey#TR1
Ezreal · ADC
9 / 7 / 7
72.7% KP
25,630
28.4% share
11,379g
169 CS · 7.2/m
iru#彼岸花
Nami · Support
1 / 7 / 17
81.8% KP
10,380
11.5% share
6,778g
15 CS · 0.6/m
Red side
VictoryTARDIS#1010
Vayne · Top
8 / 5 / 9
43.6% KP
38,747
27.8% share
10,828g
132 CS · 5.6/m
clark kent#berke
Diana · Jungle
17 / 3 / 5
56.4% KP
32,209
23.1% share
14,927g
196 CS · 8.4/m
bariswz#TR1
Vladimir · Mid
6 / 3 / 2
20.5% KP
28,243
20.3% share
12,426g
230 CS · 9.8/m
LUKA#G0D
Jayce · ADC
7 / 3 / 6
33.3% KP
33,299
23.9% share
11,512g
195 CS · 8.3/m
SOS Lucifer#TR1
Alistar · Support
1 / 8 / 17
46.2% KP
6,811
4.9% share
7,876g
20 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
