Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Victory
Ranked Solo/Duo · 96 days ago
8 / 3 / 13
K / D / A
61.8%
Kill participation
1,225
Damage / min
11,662g
491.7 gold / min
14
6 placed · 1 cleared
166
7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
7
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLevhamir#TR1
Gragas · Top
3 / 7 / 2
23.8% KP
21,503
24.2% share
7,792g
138 CS · 5.8/m
132 iq viet boy#PH ew
Graves · Jungle
7 / 5 / 0
33.3% KP
11,513
13% share
11,464g
223 CS · 9.4/m
midlane banter#TR97
Orianna · Mid
2 / 7 / 5
33.3% KP
23,075
26% share
7,851g
166 CS · 7/m
kali#TR61
Smolder · ADC
7 / 7 / 2
42.9% KP
25,244
28.4% share
11,127g
183 CS · 7.7/m
Swa#BLITZ
Blitzcrank · Support
2 / 8 / 10
57.1% KP
7,403
8.3% share
6,758g
16 CS · 0.7/m
Red side
VictoryLoki#0651
Ornn · Top
8 / 3 / 13
61.8% KP
29,054
29.2% share
11,662g
166 CS · 7/m
Warurnoth#TR1
Kha'Zix · Jungle
10 / 2 / 11
61.8% KP
21,696
21.8% share
12,056g
177 CS · 7.5/m
zortcan#0001
Vladimir · Mid
3 / 6 / 6
26.5% KP
16,039
16.1% share
8,955g
167 CS · 7/m
ThinkTwice#TR2
Ezreal · ADC
8 / 5 / 8
47.1% KP
22,371
22.5% share
12,443g
186 CS · 7.8/m
soul eater#rika
Seraphine · Support
5 / 5 / 20
73.5% KP
10,191
10.3% share
9,479g
35 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
