Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ornn
Defeat
Ranked Solo/Duo · 95 days ago
4 / 7 / 13
K / D / A
58.6%
Kill participation
761
Damage / min
9,631g
394.2 gold / min
20
8 placed · 3 cleared
137
5.6 CS / min
Objective control
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
0
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKonSTaFunCH#999
Irelia · Top
7 / 7 / 3
34.5% KP
20,096
20.5% share
11,865g
236 CS · 9.7/m
k4rdun 0glu#00000
Diana · Jungle
11 / 5 / 9
69% KP
28,917
29.4% share
13,723g
220 CS · 9/m
Kaiserfury#TTv
Lucian · Mid
6 / 8 / 4
34.5% KP
20,895
21.3% share
10,343g
171 CS · 7/m
Loki#0651
Ornn · ADC
4 / 7 / 13
58.6% KP
18,593
18.9% share
9,631g
137 CS · 5.6/m
Wraithlezz#TR10
Sona · Support
1 / 7 / 21
75.9% KP
9,735
9.9% share
7,694g
18 CS · 0.7/m
Red side
Victorydie#die3
Sylas · Top
10 / 5 / 4
41.2% KP
23,997
21.9% share
11,746g
159 CS · 6.5/m
FantasticBorek#TR1
Zac · Jungle
4 / 6 / 14
52.9% KP
17,204
15.7% share
11,720g
196 CS · 8/m
DH Kurama#TR330
Yone · Mid
15 / 4 / 4
55.9% KP
33,168
30.2% share
16,018g
249 CS · 10.2/m
Chantrea#ギャル
Seraphine · ADC
4 / 9 / 10
41.2% KP
16,207
14.8% share
10,498g
125 CS · 5.1/m
Dragon Of RA#Yami
Senna · Support
1 / 7 / 20
61.8% KP
19,242
17.5% share
9,608g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
