Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jax
Victory
Ranked Solo/Duo · 93 days ago
11 / 2 / 1
K / D / A
36.4%
Kill participation
536.9
Damage / min
17,510g
576.6 gold / min
32
9 placed · 4 cleared
263
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
5
Dragons
2
Baron
12
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatferinghee#sikti
Volibear · Top
0 / 5 / 4
13.3% KP
3,554
3.1% share
6,984g
115 CS · 3.8/m
Levo#rivv
Riven · Jungle
11 / 9 / 10
70% KP
26,733
23.5% share
15,121g
190 CS · 6.3/m
Cuatro vientos#dnz
Xerath · Mid
7 / 4 / 11
60% KP
32,047
28.1% share
13,091g
224 CS · 7.4/m
Comrade#TR99
Syndra · ADC
9 / 6 / 8
56.7% KP
36,537
32.1% share
15,078g
253 CS · 8.3/m
jef#TR2
Seraphine · Support
3 / 9 / 17
66.7% KP
15,076
13.2% share
9,837g
51 CS · 1.7/m
Red side
VictoryLoki#0651
Jax · Top
11 / 2 / 1
36.4% KP
16,305
16.1% share
17,510g
263 CS · 8.7/m
coLSwaG#3169
Teemo · Jungle
5 / 4 / 9
42.4% KP
23,104
22.8% share
14,385g
261 CS · 8.6/m
Former NPC#HMARY
Zed · Mid
10 / 7 / 6
48.5% KP
31,588
31.1% share
13,297g
231 CS · 7.6/m
erinc gercek#88888
Tryndamere · ADC
5 / 10 / 6
33.3% KP
20,034
19.8% share
14,516g
248 CS · 8.2/m
Kirindlê #TR1
Rakan · Support
2 / 7 / 16
54.5% KP
10,391
10.2% share
10,069g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
