Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Malphite
Defeat
Ranked Solo/Duo · 92 days ago
6 / 1 / 4
K / D / A
50%
Kill participation
943.2
Damage / min
11,966g
468.9 gold / min
24
9 placed · 1 cleared
219
8.6 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAKILVERME#TR1
Kayle · Top
2 / 4 / 5
21.9% KP
8,195
8.7% share
8,689g
171 CS · 6.7/m
lorient#28017
Graves · Jungle
13 / 3 / 10
71.9% KP
28,364
30.1% share
14,110g
174 CS · 6.8/m
SCHIZOOOOOOOOOO#10771
Kassadin · Mid
9 / 3 / 9
56.3% KP
30,056
31.9% share
12,324g
204 CS · 8/m
мало тебя#5421
Kog'Maw · ADC
6 / 6 / 5
34.4% KP
19,262
20.4% share
11,947g
210 CS · 8.2/m
oyun oynucam#oyun
Nautilus · Support
2 / 4 / 17
59.4% KP
8,463
9% share
8,053g
20 CS · 0.8/m
Red side
DefeatLoki#0651
Malphite · Top
6 / 1 / 4
50% KP
24,068
28% share
11,966g
219 CS · 8.6/m
ben 4 yaşındayım#2590
Aatrox · Jungle
4 / 8 / 2
30% KP
11,929
13.9% share
10,091g
193 CS · 7.6/m
2109837#12390
Qiyana · Mid
3 / 6 / 3
30% KP
15,545
18.1% share
9,962g
182 CS · 7.1/m
Former NPC#HMARY
Jhin · ADC
6 / 9 / 6
60% KP
23,772
27.7% share
11,631g
199 CS · 7.8/m
Rengo#11111
Karma · Support
1 / 8 / 12
65% KP
10,546
12.3% share
7,287g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
